It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play we suggest video games that can be started and finished in a weekend.

A style of storytelling that’s really only possible in video games is gameplay as metaphor. It’s a form of narrative that happens through the interactivity and problem-solving of playing the game instead of through the typical avenues of storytelling like text or visuals. Brothers: A Tale of Two Sons did this by having you control two brothers cooperating to solve puzzles, with each represented by separate sides of the controller. When one of the brothers isn’t around you feel that loss not just empathically through the…

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